Gemmoa
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960Γ—540
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About this game

🚀 You're the last boat on the beach. Someone's gone under past the buoys β€” and the fins are already circling. 🦈 You get one shot. Trace a route across the water with your finger, let go, and watch it happen. No steering. No brakes. No takebacks. ⚑ 🦈 Sharks patrol in loops that do not wait for you. πŸͺ¨ Rocks don't move. They also don't forgive. πŸ’₯ Clip either one and the entire run is gone. Easy to draw. Brutal to plan.

How to play

Five steps, then four rules that actually decide runs β€” and those rules are the part most listings get wrong. I pulled them from the code rather than guessing: Everyone, or nobody β€” leave one swimmer and the level fails All the clocks run at once from release, so a half-empty bar means that swimmer goes first One touch and you're done β€” rocks and sharks both sink you and reset the count to zero Sharks move while you do β€” draw for where they'll be, not where they are